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GTA 6 Map: Leonida's Six Regions and Map Size

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Rockstar has not released a GTA 6 map yet, but it has published an official region list for Leonida, and it is shorter than most map articles suggest. The official GTA VI site carries a section called Only in Leonida, split into Places and People. The Places menu has exactly six entries. Everything else you have seen described as a "confirmed region" is either a neighbourhood inside one of those six, or it is not confirmed at all.

Rockstar's official region list has exactly six entries

The six places Rockstar names are Vice City, Leonida Keys, Grassrivers, Port Gellhorn, Ambrosia and Mount Kalaga. Each has its own page on Rockstar's site with a tagline and a short description. That list is the only official regional breakdown of the state that exists, and it has not changed since the site expanded.

Rockstar's site blocks automated readers, so we verified the Places menu against an archived copy of the page and cross-checked the region text against GTABase and Gfinity Esports, which both quote the same official descriptions. All three agree on the same six names.

This matters because two other lists circulate widely. The first swaps in Hamlet and Kelly County for Ambrosia and Mount Kalaga. The second attaches county names to each region: Vice-Dale County, Leonard County, Kelly County. Neither appears in Rockstar's Places menu. The county names in particular trace back to material from the 2022 breach rather than anything Rockstar published, which is why we do not treat them as confirmed and do not reproduce that material. If you want the general rule for sorting this kind of claim, we wrote it up in how to spot a fake GTA 6 leak.

Leonida itself is Rockstar's fictional Florida: a whole state rather than a single city, which is the structural change from every previous Vice City game. The official story text places Jason and Lucia in the middle of a criminal conspiracy that runs across the state, so the regions below are not scenery. They are where the story goes.

Vice City is the anchor, and its neighbourhoods are already named

Vice City is Rockstar's Miami and the centre of the game. Its official tagline is "Everything in Excess", and the description makes the point that this is a long way from the 1980s version: still the sun and fun capital, just contemporary. The real Miami has taken notice too, city and county officials are now arguing over how much of downtown should actually get branded as Vice City for the launch window.

The useful detail here is that Rockstar has already named specific districts inside the city, not through leaks but through its own pre-order and edition copy. Ocean Beach is the art deco beachfront, with Shore Drive running along it and a Shore Court garage nearby. Watson Bay holds the Paradise Garage. Stockyard is named as a shopping district, home to a clothing store called Stock 305. These come from Rockstar's descriptions of Ultimate Edition content, which makes them about as official as a location name can get before release.

Vice City is also where most of the named cast operates, from Lucia Caminos and Jason through to Boobie Ike, Dre'Quan Priest, Cal Hampton and Raul Bautista. Our character guide covers who they are and what Rockstar has actually said about each.

Leonida Keys is the smuggling coast

The Keys are a chain of islands running south off the mainland, modelled on the Florida Keys. Rockstar's tagline is "Gateway to Paradise", and the description leans on the contrast: casual dress code, busy bars, and some of the most beautiful and most dangerous water in the state.

That danger framing is not decoration. The Keys are established through Brian Heder's official bio as old smuggling country, and boats are clearly a real part of how the region works rather than a novelty vehicle.

Grassrivers is the Everglades with worse neighbours

Grassrivers is Rockstar's Everglades: wetlands, mangroves, airboats, alligators. The official tagline is "Welcome to the Wetlands", and the description promises predators and discoveries stranger than the wildlife alone would suggest. Game Informer's cover story, out since 29 September, covers Leonida's wildlife and weather, and we've laid out what it says and what we could verify.

Community mapping work using official trailers and screenshots suggests Grassrivers occupies considerably more of the state than early theories assumed, which would make it the largest low-density region on the map rather than a swamp strip between cities.

Port Gellhorn is the forgotten coast

Port Gellhorn is a faded Gulf-coast town, tagged "Live Hard" on the official site. Rockstar describes it bluntly: cheap motels, shut-down attractions and empty strip malls, a former holiday destination that tourism has left behind. The replacement economy, in Rockstar's own phrasing, runs on malt liquor, painkillers and truck stop energy drinks.

It is the clearest piece of social satire in the region list, and the closest thing GTA 6 has to a poverty-belt setting. Official screenshots have shown pill mills, motels and a demolition derby here.

Ambrosia is company-town Florida

Ambrosia is inland agricultural and industrial Leonida, tagged "Keeping Leonida Sweet". Sugar country. Rockstar's description names the Allied Crystal sugar refinery as the employer that provides the jobs, and a local biker gang as the outfit that provides nearly everything else.

That is a company town with a parallel economy, and it reads as the most likely home for the game's rural criminal networks. Lake Leonida separates Ambrosia from Mount Kalaga to the north.

Mount Kalaga National Park is the series' new wilderness

Mount Kalaga sits on the state's northern edge, tagged "Wild, Wild Country", offering hunting, fishing and off-road trails, with a population Rockstar characterises as mystics and paranoid radicals.

This is the genuine first for a Vice City-era map. Forested highlands and real elevation have historically been reserved for the series' West Coast settings, and the closest comparison is Red Dead Redemption 2's Ambarino rather than anything in GTA 5. Rockstar's own vehicle copy refers to the backwoods of Mount Kalaga as off-road terrain, which suggests the region is built to be driven through rather than admired from a road.

Map size: three times Red Dead Redemption 2, per Rockstar

Confirmed: Rockstar has given one size comparison on the record. In an interview published by The New York Times on 27 August, the day the Extended Look premiered, the studio said the overall map is three times as large as the playable area of Red Dead Redemption 2. The Times paraphrased the studio rather than quoting a named person, and GamingBolt reproduces the line. Our Extended Look breakdown covers the rest of that interview.

Reported: the other comparisons you will see came from YouTuber TGG, who says he visited Rockstar North, saw about three hours of the game and asked the studio about the map. As PC Gamer reports, he came back with these: the map is twice the size of GTA V's, Vice City alone is twice the size of Los Santos, and Vice City with its suburbs is eleven times Los Santos and its surroundings. Those reached the public through a creator, not from Rockstar directly, so we label them Reported. None of the reporting on the Times interview that we checked includes a GTA V comparison. Since 29 September the same ratio has a better source: Game Informer's cover story has Rockstar North's Aaron Garbut putting the map at around twice GTA V's, as Insider Gaming relays. The story is paywalled, so that stays Reported too. Full details.

What Rockstar has not published is a number. There is no official figure in square kilometres or square miles, so every such figure you see is a fan estimate made by measuring official footage. The circulating estimates disagree widely for a simple reason: it makes a large difference whether you count the water between the mainland and the Keys or measure playable land only. Anyone quoting a number without stating which they did is reporting a feeling, not a measurement.

A multiplier also describes scale, not density. A bigger map is not automatically a fuller one, and Rockstar has not published a full map to check the figure against.

Is there an official GTA 6 map yet?

No. Rockstar has not published a full map of Leonida. The interview around the Extended Look gave the size comparison above, not a map, and the six region pages on Rockstar's site describe places without showing where they sit.

What exists are fan reconstructions. The best of them is careful work: the State of Leonida mapping project at map.stateofleonida.net has rebuilt the geography from trailers and screenshots with more than 1,500 evidence-based markers, and it is the most rigorous unofficial resource available. Treat it as a well-sourced reconstruction, not as an announcement.

Any complete "leaked map" image is a different matter. No full official map has been released, so anything claiming to be one is either a fan reconstruction or a fake, and we don't link leaked material. Our rule for sorting these claims is in how to spot a fake GTA 6 leak.

This page gets the official map when the game is out on 19 November. Until then, the six regions above are the complete list on Rockstar's own site, and we add a place name here only when Rockstar publishes it.

What comes next

Game Informer's issue 382 cover story went live on 29 September, but only the weather and wildlife summaries are free to read. They describe localized storms, tropical storms and hurricanes and over 170 animal species (see the gameplay guide), and none of it names a place. The story's one map remark is a size comparison, around twice GTA V's according to Aaron Garbut, which we label Reported. We update this page with anything Rockstar names, and only with what Rockstar actually names. The countdown tracks the days until the real map is in players' hands.

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