GTA 6 Gameplay Details: What El Rubius Saw at Rockstar North

The embargo everyone was waiting on finally lifted. Spanish streamer El Rubius, one of a handful of creators Rockstar quietly flew to Edinburgh for a hands-off look at GTA 6 months ago, spent a stream walking through what he saw. None of it is footage. All of it is detail Rockstar itself chose to show him.
A Rockstar-Approved Preview, Not a Leak
Back in July, four content creators visited Rockstar North: TGG, El Rubius, Brazil's Davy Jones, and Italy's Mike ShowSha. They didn't touch a controller. They watched curated gameplay in a room with confiscated phones, under an embargo Rockstar controlled from the start. We covered the setup before the embargo lifted, when TGG was the only one who'd put his name to attending. Now that the Netflix Extended Look has aired, that embargo is clearing in stages, and El Rubius's stream is the most detailed account to surface yet.
This distinction matters for how much weight to put on any of it. Rockstar organized the room, picked what to show, and controlled when creators could talk. That's meaningfully different from the CyberLeek footage that's been circulating without Rockstar's involvement or consent. But it's still creator recollection from a stream, not a Rockstar press release or Newswire post, which is why this carries a Reported badge rather than Confirmed.
The Gore System Is Back, With a New Wrinkle
According to Notebookcheck, El Rubius confirmed GTA 6 keeps an extensive gore system with full limb dismemberment in combat. The detail that's new: you can apparently load a corpse into a car trunk and drive it away, rather than just leaving bodies where they drop. It's a small addition, but it's the kind of systemic detail that tends to snowball into player-made chaos once the game is actually out.
Stolen Luxury Cars Come With GPS Trackers
Steal a high-end car and, per GamingBible, it comes with a police tracker already installed. Keep it running and cops can apparently find it again unless you pay a specific garage to strip the tracker out. Pair that with a second detail from the same preview: police reportedly log your face, clothing, and vehicle when they spot you, and changing your outfit or ditching the car is what actually breaks that recognition. Together, that's a wanted system built around what officers can identify rather than a flat timer ticking down.
Smoking Fills a Meter That Works Like Dead Eye
Buying and smoking cigarettes reportedly isn't a throwaway animation this time. TechWiser's rundown of El Rubius's stream describes a proper focus meter that fills as you smoke, functioning similarly to Red Dead Redemption 2's Dead Eye. One stated use: popping it before jacking a car reveals nearby police and the vehicle's resale value up front, turning car theft into more of a calculated choice than a button mash.
Smaller Systems Add Up
A few more details from the same stream, corroborated across GTA BOOM's attendee reporting and TechWiser's list: backflips off a jump into water are apparently controlled mid-air, closer to a Spider-Man-style trick system than anything Rockstar has shipped before. Hotels and other buildings are reportedly fully explorable floor by floor with working elevators and no loading screens between them. There's a prompt to ask a dog's owner before petting it. Heavy weapons live in the car trunk rather than an infinite pocket inventory, splitting the weapon wheel between guns and consumables.
None of these are gameplay-breaking reveals on their own. Together they read like a studio sweating the same texture of detail RDR2 got credit for, applied to a modern city instead of 1899 frontier towns.
Jason and Lucia's Relationship Reportedly Affects Heists
One detail ties back to the game's central pitch. El Rubius reportedly described the bond between Jason and Lucia as mechanical, not just narrative: let it fray and heists get harder to pull off cleanly. That lines up with what Rockstar's own character bios already frame as the emotional core of the story, and suggests the couple's relationship is meant to be a system players can manage, not just a subplot they watch happen.
Treat This as Color, Not a Spec Sheet
Nothing here is on Rockstar letterhead. It's one streamer's recall of a curated session, filtered through multiple outlets' write-ups of his stream, days or weeks after he actually saw it. Details can get compressed or slightly misremembered in that chain even when nobody's lying. If a specific number or mechanic here matters to you, wait for it to show up in Rockstar's own marketing or the game itself before treating it as locked in.
What is solid: Rockstar ran this preview on its own terms, on creators it chose, and is letting the embargo clear because it wants this exact kind of buzz heading into launch. For the facts Rockstar has put its own name to, everything we know about GTA 6 is the page we keep current as officially confirmed information lands. This preview cycle is still unwinding, and more creators who attended the same Rockstar North sessions are likely to post their own accounts in the coming days.